Friday, March 28, 2014

More normals, texture, lightmap and uv work. trying a diffrtent camera and light angle.
oh ya, and its a day scene again.

Thursday, March 27, 2014

Tired, taking a break. Might come back later tonight to continue.

Re-did all the textures, improved normals, remapped a few light maps and uvs, added a fill light.


Much left to do.

Wednesday, March 26, 2014

All my posts from yesterday... 



I am just now noticing how absurdly red that window is.
And a day shot
AND BLAM!!
woo more progress... not sure if it was forward.
It was backwards

Saturday, March 22, 2014

Lightmaps are not perfect but i think i can make these work.
Tried a couple diffrent angles with the sniper laser beam sight thingy.  i liked this one.
gonna start texturing stuff tomorrow.
Oh ya, and i need to make my own skydome.... 
cutting this way to close
thinking about lighting up the sandbage next to camera. looks like im trying to hide them.



Wednesday, March 12, 2014

Sandbags are not casting shadows.... getting annoyed.

Saturday, March 8, 2014

so, ya... I did stuff

opened a path to the door to show a goal to the player.